This will evaluate to a 1 if the current config is Debug, and to a 0 otherwise. Notice that the step being added is called "BuildOtherConfig," so this inverted logic makes sense. If the current configuration's Release, it will evaluate to Debug. So, if the current configuration is Debug, the whole expression will evaluate to Release. The one you have there means roughly this (pseudo-code): if current_configuration = "Debug" In short, it's a piece of text which CMake will evaluate at generate time (when it's done parsing all CMakeLists and is generating the buildsystem) it can evaluate to a different value for each configuration. ![]() You can follow the link for a full discussion of what these are and what they can do. See also "/mnt/c/PS5SDK/CMakeFiles/CMakeError.log".ĪBI info - failed, do I need anything else?Įdit: With the build.sh script comes the same error.That's a CMake generator expression. See also "/mnt/c/PS5SDK/CMakeFiles/CMakeOutput.log". Configuring incomplete, errors occurred! : & /usr/bin/clang -target=x86_64-freebsd-pc-elf -O0 -DPPR -DPS5 -DPS5_FW_VERSION=0x403 -D_POSIX_SOURCE -D_POSIX_C_SOURCE=200112 -D_BSD_VISIBLE=1 -D_XSI_VISIBLE=500 -fno-builtin -nostdlib -Wall -m64 -mfsgsbase -maes -mavx2 -mbmi -march=znver2 -fno-omit-frame-pointer -fPIC -mcmodel=small -nostdinc -nodefaultlibs -fuse-ld=lld -Xlinker -T /mnt/c/PS5SDK/linker.x -Wl,-build-id=none CMakeFiles/cmTC_de6b6.dir/testCCompiler.c.o -o cmTC_de6b6 & :Ĭlang: error: invalid linker name in argument '-fuse-ld=lld'ĬMake will not be able to correctly generate this project. Unix Makefiles, Ninja, etc.) The value of this variable should never be modified by project code. Run Build Command(s):/usr/bin/ninja cmTC_de6b6 & Building C object CMakeFiles/cmTC_de6b6.dir/testCCompiler.c.o The name of the generator that is being used to generate the build files. Is not able to compile a simple test program.Ĭhange Dir: /mnt/c/PS5SDK/CMakeFiles/CMakeTmp Check for working C compiler: /usr/bin/clang - brokenĬMake Error at /usr/share/cmake-3.22/Modules/CMakeTestCCompiler.cmake:69 (message): I started CMake gui and got this: I dont know how to proceed further. Check for working C compiler: /usr/bin/clang 1 I downloaded the source from here and installed the Windows version of CMake from here. I went to update and try out the fancy new Internal GBA functions, and cmake fails due to the absence of necessary files related to mGBA: Code: CMake Error at Externals/mGBA/CMakeLists. The ASM compiler identification is Clang with GNU-like command-line 1 Chuckaluphagus Unregistered I'm on Ubuntu 20.04, so I build from source. The CXX compiler identification is Clang 14.0.0 The C compiler identification is Clang 14.0.0 :/mnt/c/PS5SDK$ cmake -G Ninja -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_TOOLCHAIN_FILE=$PS5SDK/cmake/toolchain-ps5.cmake. You can also install free/demo PKGS (legit pkgs) via debug pkg installer, providing you have all the files/json/licences required. With debug setting you can install LEGIT PS5 game update pkg’s from: ![]() ![]() PS5 version display payload by SiSTR0 (compiled by Logic-68): Call Stack (most recent call first): CMakeLists.txt:514 (findfeature) - Configuring done CMake Error at CMakeLists. Mast1c0re payloader TCP Client GUI for PS5 6.50: Okrager save game exploit generator for Okage: Note: this is currently limited to swapping the loaded PS2 iso, or loading PS2 elf homebrew on PS5 (or PS4) for emulators or basic PS2 brew. Exactly one of the CMake Generators must be selected for a build tree to determine what native build system is to be used. Webkit > Kernel exploit chain for 3.00-4.51 via SpectreDev & ChendoChap:īD-JB > Kernel exploit chain for 4.51 via Sleirsgoevy: A CMake Generator is responsible for writing the input files for a native build system. expands to 'Release' if Debug configuration is in use. The main feature of these expressions is that they are evaluated at build time, not at configuration time, like normal CMake variables. If you get stuck in a boot loop at the PS logo, this means the SNVS is corrupted (if hash check fails on boot this causes a “soft brick”).ĭONT WORRY it’s not “bricked”, just reinstall your current firmwares RECOVERY PUP in safe mode! Expressions like <.> are generator exressions, introduced in CMake 2.8.
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